The player must guide the four races through various crises that would either destroy them or cause them to stagnate, so that they will eventually develop space travel and weapons able to defeat the Microids. The seeds will generally cooperate with the player, but are loyal to their respective races and aware that the player is not a god, so will not always. Their lifespan is at least 10,000 years old. Each race (Reptoids, Slothoids, Entomons, and Piscines) get one seed. Without a seed, the player cannot affect the target civilization. The player is given four "seeds" - morphs genetically engineered by the Hoods to guide the races and communicate with the player. The only way is to pick four planets in the galaxy and colonise them with the four races the player is given. The Microids are too powerful for the player to deal with directly.
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